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author | Shmuale Mark <shm.mark@gmail.com> | 2014-06-13 14:11:27 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-06-13 15:35:02 -0400 |
commit | 5438851da1b9a448c384bbeb5e1589009808bbca (patch) | |
tree | 0b9ee3a327d96215af4fb565eeea2acb57f89978 /crawl-ref/source/mon-util.cc | |
parent | 474e196d370d63912d8a217ad7022c427afa3723 (diff) | |
download | crawl-ref-5438851da1b9a448c384bbeb5e1589009808bbca.tar.gz crawl-ref-5438851da1b9a448c384bbeb5e1589009808bbca.zip |
Ghost crabs (PleasingFungus, floatingatoll).
They have stats similar to fire crabs but slightly stronger. Instead
of fire clouds, they breathe clouds of ghostly flame, the spell that
revenants have.
I think that they combine two fairly unused monster mechanics -- the
"big cloud" that crabs have and the otherwise-unused ghostly flame --
to create a monster that is fairly understandable based on previous
ones but has interesting gameplay. Unlike revenants, they are not
spellcasters, and the cloud is more about bringing fellow monsters
to beat you up, since it does less damage, their HD being lower. They
also contribute a few more non-undead to Crypt, which I think is good
to have.
I'm not certain about the spawn weight, but in tests they seemed to show
up once or twice a level on Crypt:1 which seems about right. They simply
replace mummies in Tar; this doesn't seem very controversial.
Diffstat (limited to 'crawl-ref/source/mon-util.cc')
-rw-r--r-- | crawl-ref/source/mon-util.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index cd455e6f8a..6b21584dd7 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -3506,6 +3506,8 @@ static bool _mons_has_ranged_ability(const monster* mon) case MONS_FIRE_DRAKE: case MONS_XTAHUA: case MONS_FIRE_CRAB: + case MONS_APOCALYPSE_CRAB: + case MONS_GHOST_CRAB: case MONS_ELECTRIC_EEL: case MONS_LAVA_SNAKE: case MONS_MANTICORE: |