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authorPete Hurst <pete@streamuniverse.tv>2013-06-23 02:41:07 +0100
committerPete Hurst <pete@streamuniverse.tv>2013-06-23 02:43:30 +0100
commit799380530f2bc5cf3a036422bf7727e1fd9d7d29 (patch)
treef9a937eb7fb0697c3d9b1689fec912e2c418a6e6 /crawl-ref/source/mon-util.h
parent151d926e33d1d003cfc23956df55f5a7dcf60976 (diff)
downloadcrawl-ref-799380530f2bc5cf3a036422bf7727e1fd9d7d29.tar.gz
crawl-ref-799380530f2bc5cf3a036422bf7727e1fd9d7d29.zip
Allow random chimera to be created with MONS syntax
This enables a MONS spec to just be "chimera" and three depth- appropriate monsters will be used. This can produce bizarre results but might be useful. It should also allows things like "place:Zot:5 chimera vs place:Pan chimera" in Arena. The filters could be refined further to allow random chimera to not be completely ridiculous.
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r--crawl-ref/source/mon-util.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index 1a4e33c475..8def69147d 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -271,6 +271,7 @@ bool mons_can_display_wounds(const monster* mon);
int mons_zombie_size(monster_type mc);
monster_type mons_zombie_base(const monster* mon);
bool mons_class_is_zombified(monster_type mc);
+bool mons_class_is_hybrid(monster_type mc);
monster_type mons_base_type(const monster* mon);
bool mons_class_can_leave_corpse(monster_type mc);
bool mons_is_zombified(const monster* mons);