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authorreaverb <reaverb.Crawl@gmail.com>2014-06-18 18:11:12 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-18 23:52:57 -0400
commit9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c (patch)
treed9712bab6e92e4d9efd54c723346bfa2e634651a /crawl-ref/source/monster.cc
parent616f59b9953ef0bbce51b75e600e6cc131b0caee (diff)
downloadcrawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.tar.gz
crawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.zip
Remove the dragon slaying brand
Generally it doesn't create interesting decisions because dragons are such a small group and are mostly a subset of monsters slowed by the freezing brand. In addition, it has rather arbitrary effects against players, hitting some for an degenerate amount of damage while ignoring others.
Diffstat (limited to 'crawl-ref/source/monster.cc')
-rw-r--r--crawl-ref/source/monster.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/monster.cc b/crawl-ref/source/monster.cc
index 8cbba9ebb1..c17ced5d96 100644
--- a/crawl-ref/source/monster.cc
+++ b/crawl-ref/source/monster.cc
@@ -644,10 +644,6 @@ bool monster::could_wield(const item_def &item, bool ignore_brand,
{
const int brand = get_weapon_brand(item);
- // Draconians won't use dragon slaying weapons.
- if (brand == SPWPN_DRAGON_SLAYING && is_dragonkind(this))
- return false;
-
// Undead and demonic monsters and monsters that are
// gifts/worshippers of Yredelemnul won't use holy weapons.
if ((undead_or_demonic() || god == GOD_YREDELEMNUL)