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author | Raphael Langella <raphael.langella@gmail.com> | 2013-08-12 15:43:42 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2013-08-12 15:49:00 +0200 |
commit | 40eb210485ae15fdf5be7e96104197e26b3fa5f6 (patch) | |
tree | aa733e21ad970922b2df54b48ec35ad218da434f /crawl-ref/source/monster.h | |
parent | d993d8a94ebf88d624d434119000bc7293dafba9 (diff) | |
download | crawl-ref-40eb210485ae15fdf5be7e96104197e26b3fa5f6.tar.gz crawl-ref-40eb210485ae15fdf5be7e96104197e26b3fa5f6.zip |
Revert "Bye bye clinging."
Clinging might be a minor feature, but it's a distinguishing one, it's thematic
and it's working quite well.
Player/monster symmetry has never been a goal, so it seems dubious to invoke it
as the reason to throw away all the work that has been put into clinging. We
can always say that the player turns into a different kind of spider which is
unable to cling for some reason.
This reverts commit bdc56382eacf7af1b2330dc6444916d368741fec.
This reverts commit d689486464fcaaac025a6f469ab69674a2f4d173.
This reverts commit 1addaaf8ee92de5060fdb436f93251843abd2035.
Diffstat (limited to 'crawl-ref/source/monster.h')
-rw-r--r-- | crawl-ref/source/monster.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h index bb04b8adaa..15ee68baab 100644 --- a/crawl-ref/source/monster.h +++ b/crawl-ref/source/monster.h @@ -350,6 +350,7 @@ public: bool res_corr(bool calc_unid = true, bool items = true) const; flight_type flight_mode() const; + bool can_cling_to_walls() const; bool is_banished() const; bool is_web_immune() const; bool invisible() const; |