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authorAdam Borowski <kilobyte@angband.pl>2013-09-21 06:38:27 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-09-22 00:30:08 +0200
commit7b201d5282c519ad953f4653d393c70dc7e0d5be (patch)
treef543e16a52ee56aa302817eed86860fbe2516d2a /crawl-ref/source/monster.h
parentfabd5e008e9fe9e8d56a265cf5caff2cbca2c051 (diff)
downloadcrawl-ref-7b201d5282c519ad953f4653d393c70dc7e0d5be.tar.gz
crawl-ref-7b201d5282c519ad953f4653d393c70dc7e0d5be.zip
Purge a small part of monster thrown weapon AI.
Diffstat (limited to 'crawl-ref/source/monster.h')
-rw-r--r--crawl-ref/source/monster.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h
index 47b42af87e..cf693d5c9b 100644
--- a/crawl-ref/source/monster.h
+++ b/crawl-ref/source/monster.h
@@ -260,7 +260,7 @@ public:
bool pickup_gold(item_def &item, int near);
bool pickup_launcher(item_def &launcher, int near, bool force = false);
bool pickup_melee_weapon(item_def &item, int near);
- bool pickup_throwable_weapon(item_def &item, int near);
+ bool pickup_missile(item_def &item, int near);
bool pickup_weapon(item_def &item, int near, bool force);
bool pickup_armour(item_def &item, int near, bool force);
bool pickup_jewellery(item_def &item, int near, bool force);
@@ -504,7 +504,7 @@ private:
bool need_message(int &near) const;
bool level_up();
bool level_up_change();
- bool pickup(item_def &item, int slot, int near, bool force_merge = false);
+ bool pickup(item_def &item, int slot, int near);
void equip_weapon(item_def &item, int near, bool msg = true);
void equip_armour(item_def &item, int near);
void equip_jewellery(item_def &item, int near);