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author | Adam Borowski <kilobyte@angband.pl> | 2013-09-21 06:38:27 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-09-22 00:30:08 +0200 |
commit | 7b201d5282c519ad953f4653d393c70dc7e0d5be (patch) | |
tree | f543e16a52ee56aa302817eed86860fbe2516d2a /crawl-ref/source/monster.h | |
parent | fabd5e008e9fe9e8d56a265cf5caff2cbca2c051 (diff) | |
download | crawl-ref-7b201d5282c519ad953f4653d393c70dc7e0d5be.tar.gz crawl-ref-7b201d5282c519ad953f4653d393c70dc7e0d5be.zip |
Purge a small part of monster thrown weapon AI.
Diffstat (limited to 'crawl-ref/source/monster.h')
-rw-r--r-- | crawl-ref/source/monster.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h index 47b42af87e..cf693d5c9b 100644 --- a/crawl-ref/source/monster.h +++ b/crawl-ref/source/monster.h @@ -260,7 +260,7 @@ public: bool pickup_gold(item_def &item, int near); bool pickup_launcher(item_def &launcher, int near, bool force = false); bool pickup_melee_weapon(item_def &item, int near); - bool pickup_throwable_weapon(item_def &item, int near); + bool pickup_missile(item_def &item, int near); bool pickup_weapon(item_def &item, int near, bool force); bool pickup_armour(item_def &item, int near, bool force); bool pickup_jewellery(item_def &item, int near, bool force); @@ -504,7 +504,7 @@ private: bool need_message(int &near) const; bool level_up(); bool level_up_change(); - bool pickup(item_def &item, int slot, int near, bool force_merge = false); + bool pickup(item_def &item, int slot, int near); void equip_weapon(item_def &item, int near, bool msg = true); void equip_armour(item_def &item, int near); void equip_jewellery(item_def &item, int near); |