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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-21 19:43:00 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-21 19:43:00 +0000
commitf284d478404c39e10de085fe203d8891db73e95c (patch)
tree5b8a42298a940023e0ce00b360c3268a7e75a680 /crawl-ref/source/monstuff.cc
parent7c84d174a0e077e2582a3bdbda5ed6c3b84f7787 (diff)
downloadcrawl-ref-f284d478404c39e10de085fe203d8891db73e95c.tar.gz
crawl-ref-f284d478404c39e10de085fe203d8891db73e95c.zip
Backport oos mouseover descriptions for Tiles, corpses not being dropped
inside walls, and LRD not working at low levels. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@10768 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index e671a44084..f23f6b7c09 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -392,6 +392,11 @@ int place_monster_corpse(const monsters *monster, bool silent,
if (!in_bounds(monster->pos()))
return (-1);
+ // Don't attempt to place corpses within walls, either.
+ // Currently, this only applies to (shapeshifter) rock worms.
+ if (grid_is_wall(grd(monster->pos())))
+ return (-1);
+
item_def corpse;
const int corpse_class = fill_out_corpse(monster, corpse);