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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-01 19:15:21 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-01 19:15:21 +0000 |
commit | 99beaf9eb5a1ef9ee360732140f89dae8e44d57c (patch) | |
tree | 6610352eeba268f22e438dbfd1ff9677c64ebedd /crawl-ref/source/monstuff.h | |
parent | 11c08abe629362a45f0276212dfcd5ca2069b9b8 (diff) | |
download | crawl-ref-99beaf9eb5a1ef9ee360732140f89dae8e44d57c.tar.gz crawl-ref-99beaf9eb5a1ef9ee360732140f89dae8e44d57c.zip |
Fixed monsters not regenerating at the right rate when catching up time spent off-level. Slightly dropped the generation of bucklers in the Elven Halls.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4031 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.h')
-rw-r--r-- | crawl-ref/source/monstuff.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h index 3a2b4e21b5..104b0fcffb 100644 --- a/crawl-ref/source/monstuff.h +++ b/crawl-ref/source/monstuff.h @@ -175,4 +175,6 @@ int mons_missile_damage(const item_def *launch, const item_def *missile); int mons_thrown_weapon_damage(const item_def *weap); +int mons_natural_regen_rate(monsters *monster); + #endif |