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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 18:21:32 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 18:21:32 +0000
commitd5f99b33e02371f88fa0028b496f48539d9ec8a1 (patch)
tree868a9c60ad96c7e320dd6843dd318785e03ae6d2 /crawl-ref/source/monstuff.h
parent6e2e9d806ac731c0e421e7bfb4ab5497ea73730b (diff)
downloadcrawl-ref-d5f99b33e02371f88fa0028b496f48539d9ec8a1.tar.gz
crawl-ref-d5f99b33e02371f88fa0028b496f48539d9ec8a1.zip
Identification overhaul part II. Okay, not really. ;)
Applying Matthew's latest patch (1789869): Identify items you see monsters use. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2068 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.h')
-rw-r--r--crawl-ref/source/monstuff.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h
index 152c44787f..9612fed7af 100644
--- a/crawl-ref/source/monstuff.h
+++ b/crawl-ref/source/monstuff.h
@@ -173,4 +173,7 @@ int mons_missile_damage(const item_def *launch,
const item_def *missile);
int mons_thrown_weapon_damage(const item_def *weap);
+bool mons_eq_obvious_ego(const item_def &item,
+ const struct monsters *mon = NULL);
+
#endif