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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 13:53:30 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 13:53:30 +0000
commit0a390f673d1e6a76efc2eef6c23438692bb5270e (patch)
treead38482fe7e379b1fdf03a3fcb3671a2aed10b6b /crawl-ref/source/mstuff2.h
parente07b2622e22fa66566f3e18427e2bb2f9012682e (diff)
downloadcrawl-ref-0a390f673d1e6a76efc2eef6c23438692bb5270e.tar.gz
crawl-ref-0a390f673d1e6a76efc2eef6c23438692bb5270e.zip
Apply dolorous' patch to fix incorrect handling of nets monsters
leave behind when blinking or teleporting. (Thanks.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3158 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mstuff2.h')
-rw-r--r--crawl-ref/source/mstuff2.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mstuff2.h b/crawl-ref/source/mstuff2.h
index ac2877a041..26fc063909 100644
--- a/crawl-ref/source/mstuff2.h
+++ b/crawl-ref/source/mstuff2.h
@@ -99,5 +99,6 @@ bool orc_battle_cry(monsters *chief);
bool orange_statue_effects(monsters *mons);
bool silver_statue_effects(monsters *mons);
bool moth_incite_monsters(const monsters *mon);
+void mons_clear_trapping_net(monsters *mons);
#endif