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author | pauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-10 03:30:55 +0000 |
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committer | pauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-10 03:30:55 +0000 |
commit | 77b5cadac636ddee4ed39bcaf1344c270fcaa447 (patch) | |
tree | 909c1ce1e1fa67eb83548c97790da2287c4d01e1 /crawl-ref/source/mstuff2.h | |
parent | de978e5fed84aaa1b077fed70b93eba1a3d82edc (diff) | |
download | crawl-ref-77b5cadac636ddee4ed39bcaf1344c270fcaa447.tar.gz crawl-ref-77b5cadac636ddee4ed39bcaf1344c270fcaa447.zip |
Batch of tiny changes for MSVC compiles.
Most of these fall into the category:
- don't use struct to refer to a class, and vice versa
- msvc doesn't like unistd.h or dirent.h
Doesn't fix all the struct/class problems; I think I'll silence
those for now and move on because it's not all that important.
Tested on OS X.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3571 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mstuff2.h')
-rw-r--r-- | crawl-ref/source/mstuff2.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/mstuff2.h b/crawl-ref/source/mstuff2.h index 26fc063909..d168e2b946 100644 --- a/crawl-ref/source/mstuff2.h +++ b/crawl-ref/source/mstuff2.h @@ -44,7 +44,7 @@ bolt mons_spells(int spell_cast, int power); /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -void setup_dragon(struct monsters *monster, struct bolt &pbolt); +void setup_dragon(monsters *monster, struct bolt &pbolt); // last updated 13feb2001 {gdl} @@ -63,7 +63,7 @@ void setup_mons_cast(const monsters *monster, bolt &pbolt, int spell_cast); /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -bool mons_throw(struct monsters *monster, struct bolt &pbolt, int hand_used); +bool mons_throw(monsters *monster, struct bolt &pbolt, int hand_used); bool mons_thrown_object_destroyed( item_def *item, int x, int y, bool returning, int midx ); @@ -72,20 +72,20 @@ bool mons_thrown_object_destroyed( item_def *item, int x, int y, /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -void setup_generic_throw(struct monsters *monster, struct bolt &pbolt); +void setup_generic_throw(monsters *monster, struct bolt &pbolt); // last updated 12may2000 {dlb} /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -void mons_trap(struct monsters *monster); +void mons_trap(monsters *monster); // last updated 12may2000 {dlb} /* *********************************************************************** * called from: beam - fight - files - monstuff - mstuff2 - spells4 * *********************************************************************** */ -void monster_teleport(struct monsters *monster, bool instan, +void monster_teleport(monsters *monster, bool instan, bool silent = false); @@ -93,7 +93,7 @@ void monster_teleport(struct monsters *monster, bool instan, /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -void spore_goes_pop(struct monsters *monster); +void spore_goes_pop(monsters *monster); bool orc_battle_cry(monsters *chief); bool orange_statue_effects(monsters *mons); |