diff options
author | reaverb <reaverb.Crawl@gmail.com> | 2014-05-25 03:09:50 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-05-25 03:09:50 -0400 |
commit | 3e42115de034fb48ea28519e80cd460e7f04bbff (patch) | |
tree | 79025cbe3aa0dc7845329b01ffdb6de9212c65f5 /crawl-ref/source/mutation.cc | |
parent | 817b8bcefcbe904fcc22ea31092ad1131c266629 (diff) | |
download | crawl-ref-3e42115de034fb48ea28519e80cd460e7f04bbff.tar.gz crawl-ref-3e42115de034fb48ea28519e80cd460e7f04bbff.zip |
Remove Ko recovering from illness faster
Sickness is really rare and might even be removed, and giving a buff to
it's recovery time is unlikely to make players act differantly. This
mechanic isn't worth the line on the mutations screen.
Diffstat (limited to 'crawl-ref/source/mutation.cc')
-rw-r--r-- | crawl-ref/source/mutation.cc | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/mutation.cc b/crawl-ref/source/mutation.cc index d23c750c4f..71c4aae063 100644 --- a/crawl-ref/source/mutation.cc +++ b/crawl-ref/source/mutation.cc @@ -444,11 +444,6 @@ string describe_mutations(bool center_title) have_any = true; break; - case SP_KOBOLD: - result += "You recuperate from illness quickly.\n"; - have_any = true; - break; - case SP_VAMPIRE: have_any = true; if (you.hunger_state == HS_STARVING) |