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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/mutation.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r-- | crawl-ref/source/mutation.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h new file mode 100644 index 0000000000..76d821f2c4 --- /dev/null +++ b/crawl-ref/source/mutation.h @@ -0,0 +1,73 @@ +/* + * File: mutation.cc + * Summary: Functions for handling player mutations. + * Written by: Linley Henzell + * + * Modified for Crawl Reference by $Author$ on $Date$ + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef MUTATION_H +#define MUTATION_H + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr - decks - effects - fight - food - it_use2 - items - + * mutation - religion - spell - spells + * *********************************************************************** */ +bool mutate(int which_mutation, bool failMsg = true); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void display_mutations(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: decks - it_use2 - mutation - spells + * *********************************************************************** */ +bool delete_mutation(int which_mutation); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: chardump + * *********************************************************************** */ +// default of level == -1, means to use the player's current level +const char *mutation_name( int which_mutat, int level = -1 ); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: religion + * *********************************************************************** */ +bool give_good_mutation( bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - religion + * *********************************************************************** */ +bool give_cosmetic_mutation( void ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - spells + * *********************************************************************** */ +bool give_bad_mutation( bool forceMutation = false, bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: player + * *********************************************************************** */ +void demonspawn(void); + + +#endif |