diff options
author | Adam Borowski <kilobyte@angband.pl> | 2012-10-23 04:24:02 +0200 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2012-10-23 04:30:16 +0200 |
commit | 93e47c4cd769153ac7679753bf69c57618ee9493 (patch) | |
tree | 201339cc5c5e373b67e7d39206018975e9c0d266 /crawl-ref/source/mutation.h | |
parent | 3632009360f9d77762291492765b76ae2c92e70e (diff) | |
download | crawl-ref-93e47c4cd769153ac7679753bf69c57618ee9493.tar.gz crawl-ref-93e47c4cd769153ac7679753bf69c57618ee9493.zip |
Refactor choosing random mutations.
This fixes races that don't support some mutations being more resistant to
mutating attempts: there will be rerolls in such a case. Conflicts with
other regular mutations still decrease the chance, in line with deliberately
failing such attempts when heavily mutated.
The code is also quite a bit faster in all practical cases, although slower
in pathological wizmode scenarios that can't possibly happen in real games.
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r-- | crawl-ref/source/mutation.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h index 34e1e9b53b..a9b7e106e9 100644 --- a/crawl-ref/source/mutation.h +++ b/crawl-ref/source/mutation.h @@ -67,8 +67,6 @@ bool is_valid_mutation(mutation_type mut); bool is_body_facet(mutation_type mut); const mutation_def& get_mutation_def(mutation_type mut); -void fixup_mutations(); - bool mutate(mutation_type which_mutation, const string &reason, bool failMsg = true, bool force_mutation = false, bool god_gift = false, |