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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2010-04-19 10:22:02 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2010-04-19 10:22:02 -0500
commit9ea063afbb7420f081241c300c5e6774df66745a (patch)
tree1634c579728dcec8782dda3bba226370a885abdc /crawl-ref/source/mutation.h
parente391d8186c9fa48abc0357b3d477ca59e50eb0b2 (diff)
downloadcrawl-ref-9ea063afbb7420f081241c300c5e6774df66745a.tar.gz
crawl-ref-9ea063afbb7420f081241c300c5e6774df66745a.zip
Implement Mantis 1384.
All mutations without special cases now have associated short descriptions for the "%" screen.
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index d3914d73ae..c1fc8307fc 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -22,6 +22,7 @@ struct mutation_def
// rewards.
bool physical; // A mutation affecting a character's outward
// appearance.
+ const char* short_desc;// What appears on the '%' screen.
const char* have[3]; // What appears on the 'A' screen.
const char* gain[3]; // Message when you gain the mutation.
const char* lose[3]; // Message when you lose the mutation.