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authorRaphael Langella <raphael.langella@gmail.com>2011-05-24 16:21:29 +0000
committerRaphael Langella <raphael.langella@gmail.com>2011-05-24 23:16:16 +0200
commitd435634b5563e69b0c64a9c3b44060b4271a5d05 (patch)
tree4cdedea3cfbafae2d4a2594873a1a77b04a778e7 /crawl-ref/source/mutation.h
parent8897125341bee49ab1a53865ee888b127a5dece7 (diff)
downloadcrawl-ref-d435634b5563e69b0c64a9c3b44060b4271a5d05.tar.gz
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New HP formula.
* Racial HP gain is linear (no more slowing down at XL13 and XL22). * HP adjustment for races is replaced by innate robust/frail mutations. * Many changes to the mutation system to allow a -3/+3 range to the innate mutations (only for frail and robust). A deep elf (frail 2) can go down to frail 5 and up to robust 1. * I tried to upgrade saves to the new system, but there may be little differences. Also if revification has been used, the lost hp is cured. https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:misc:hp
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index 740aaec15b..668ff6242c 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -76,7 +76,8 @@ formatted_string describe_mutations();
bool delete_mutation(mutation_type which_mutation, bool failMsg = true,
bool force_mutation = false, bool god_gift = false,
- bool disallow_mismatch = false);
+ bool disallow_mismatch = false,
+ bool ignore_innate = false);
bool delete_all_mutations();