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authorAdam Borowski <kilobyte@angband.pl>2012-08-09 14:05:34 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-08-09 14:35:28 +0200
commitda49e36a81d2d0adbc7af12597f77978f3188478 (patch)
tree0540f2adb57f101df17f3c5edd11883361b1f858 /crawl-ref/source/mutation.h
parent4a61b4e1c3ef69e9c138c941a127877e223cb338 (diff)
downloadcrawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.tar.gz
crawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.zip
Make inline functions static.
This avoids unnecessary non-inlined copies. Also, we had a few large functions that had no reason for inlining, let's have them be regular ones. I also made "static inline" always use the same order, for easier grepping.
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index d5b6b9d57e..e0a1827f3b 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -75,7 +75,7 @@ bool mutate(mutation_type which_mutation, const std::string &reason,
bool stat_gain_potion = false, bool demonspawn = false,
bool no_rot = false);
-inline bool give_bad_mutation(const std::string &reason,
+static inline bool give_bad_mutation(const std::string &reason,
bool failMsg = true,
bool force_mutation = false)
{