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authorRobert Burnham <burnhamrobertp@gmail.com>2010-03-31 03:14:35 -0500
committerRobert Vollmert <rvollmert@gmx.net>2010-03-31 14:26:17 +0200
commite0907dbb4ebeae8ba4bb52352ce6efdfebc95d9a (patch)
tree15869274383f750eb241efed431f26aa928b9c24 /crawl-ref/source/mutation.h
parent20e65c29c685eea90baf75eb1b17f0f72426fac7 (diff)
downloadcrawl-ref-e0907dbb4ebeae8ba4bb52352ce6efdfebc95d9a.tar.gz
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Demonspawn Additions
Implements new demonspawn mutations, removes old scales / mutations which are deprecated. Adds some limited functionality which was necessary for new mutations which might prove useful in the future. Most notably, the monster flag forcing creature inter-level travel as the player moves up / down in the dungeon. Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index 75309bbcdd..665e8950f0 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -58,4 +58,7 @@ void roll_demonspawn_mutations();
bool perma_mutate(mutation_type which_mut, int how_much);
int how_mutated(bool all = false, bool levels = false);
+
+void check_demonic_guardian();
+void check_antennae_detect();
#endif