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authorChris Campbell <chriscampbell89@gmail.com>2014-05-21 18:19:01 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-05-21 23:28:19 +0100
commite6cc52ce78a6bd57ad6659bf073e19e20d2bf90f (patch)
treef73950a8f484fc8e654fc6995f27a00af4c02475 /crawl-ref/source/mutation.h
parent5724c68feccaa13f1328e78a0024b86e5e9de34c (diff)
downloadcrawl-ref-e6cc52ce78a6bd57ad6659bf073e19e20d2bf90f.tar.gz
crawl-ref-e6cc52ce78a6bd57ad6659bf073e19e20d2bf90f.zip
Allow Vampires to mutate normally at all thirst levels
They're already distinct from other undead in that they can mutate sometimes, and thematically they're all about changing state and form. They could already mutate while starving via benefical mutation, even.
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index 20c52eb6ad..9b6e23b38e 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -64,7 +64,7 @@ void init_mut_index();
bool is_body_facet(mutation_type mut);
const mutation_def& get_mutation_def(mutation_type mut);
-bool undead_mutation_rot(bool is_beneficial_mutation);
+bool undead_mutation_rot();
bool mutate(mutation_type which_mutation, const string &reason,
bool failMsg = true,