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authorAdam Borowski <kilobyte@angband.pl>2011-09-27 14:28:16 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-09-27 14:33:43 +0200
commitf74efd83fce524a62fee89e234b1c78f56c15e16 (patch)
tree37555ba17f2d56263c417d7411e875633eddfa4a /crawl-ref/source/mutation.h
parentece7747c2c63c5d60a4bcdc74133898d0c42fc7d (diff)
downloadcrawl-ref-f74efd83fce524a62fee89e234b1c78f56c15e16.tar.gz
crawl-ref-f74efd83fce524a62fee89e234b1c78f56c15e16.zip
Remove Evap and Fulsome from Tm starting book, add a new spell: Beastly Appendage.
It gives you a temporary aux mutation on an uncovered body slot. Not balanced at all, please help determine what appropriate mutation levels would be.
Diffstat (limited to 'crawl-ref/source/mutation.h')
-rw-r--r--crawl-ref/source/mutation.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mutation.h b/crawl-ref/source/mutation.h
index 740aaec15b..30f4861d58 100644
--- a/crawl-ref/source/mutation.h
+++ b/crawl-ref/source/mutation.h
@@ -91,5 +91,7 @@ int how_mutated(bool all = false, bool levels = false);
void check_demonic_guardian();
void check_antennae_detect();
int handle_pbd_corpses(bool do_rot);
+equipment_type beastly_slot(int mut);
+bool physiology_mutation_conflict(mutation_type mutat);
#endif