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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-09-24 11:14:10 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-09-24 11:14:10 +0000
commit9b65dce7ed03eaa31d8cbd7d9b055de31ce514f6 (patch)
tree9b03aa7f6adcbdd164cf8a934723d2a3b79f3120 /crawl-ref/source/newgame.cc
parent6e693b7128114ccf331984c9769becd9f43d7a61 (diff)
downloadcrawl-ref-9b65dce7ed03eaa31d8cbd7d9b055de31ce514f6.tar.gz
crawl-ref-9b65dce7ed03eaa31d8cbd7d9b055de31ce514f6.zip
Fixed water elemental generation/movement bugs.
Cleaned up repeated code that controlled what monsters can move to what kinds of squares. Tweaked monster polymorph so monsters that can survive on the current monster's location are valid targets without having to share the same habitat. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@101 c06c8d41-db1a-0410-9941-cceddc491573
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