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author | Neil Moore <neil@s-z.org> | 2014-03-07 23:51:48 -0500 |
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committer | Neil Moore <neil@s-z.org> | 2014-03-07 23:51:48 -0500 |
commit | c3ea3b707afa11309dfc91b1f994ffc55041be02 (patch) | |
tree | 102e7f3a68bdfd465c568070b6822913e8b4d9c5 /crawl-ref/source/newgame.cc | |
parent | c20c04649c1b7a875aad18830b5ade77fa8dc339 (diff) | |
download | crawl-ref-c3ea3b707afa11309dfc91b1f994ffc55041be02.tar.gz crawl-ref-c3ea3b707afa11309dfc91b1f994ffc55041be02.zip |
Formatting fixes.
Diffstat (limited to 'crawl-ref/source/newgame.cc')
-rw-r--r-- | crawl-ref/source/newgame.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index fa2eaa931d..10f77fa89f 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -1667,16 +1667,12 @@ static vector<weapon_choice> _get_weapons(const newgame_def* ng) case WPN_SHORT_SWORD: // Fighters and gladiators get cutlasses. if (ng->job == JOB_GLADIATOR || ng->job == JOB_FIGHTER) - { wp.first = WPN_CUTLASS; - } break; case WPN_MACE: // Fighters and gladiators get flails. if (ng->job == JOB_GLADIATOR || ng->job == JOB_FIGHTER) - { wp.first = WPN_FLAIL; - } break; case WPN_HAND_AXE: // Non-little fighters and gladiators get war axes. |