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authorAdam Borowski <kilobyte@angband.pl>2011-11-11 00:51:12 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-11-11 00:53:21 +0100
commit5be338836d26d62a78b9668b6c7ab08cc1cb98b2 (patch)
tree1252f6b543a1b4b87bde73acaaa9c94123aeb270 /crawl-ref/source/newgame.h
parent39aa805b401e889169479cb51daff13921e4534a (diff)
downloadcrawl-ref-5be338836d26d62a78b9668b6c7ab08cc1cb98b2.tar.gz
crawl-ref-5be338836d26d62a78b9668b6c7ab08cc1cb98b2.zip
Make a bunch of functions static, delete some unused junk.
Diffstat (limited to 'crawl-ref/source/newgame.h')
-rw-r--r--crawl-ref/source/newgame.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/newgame.h b/crawl-ref/source/newgame.h
index 7bcad4ba18..4b1ec67b42 100644
--- a/crawl-ref/source/newgame.h
+++ b/crawl-ref/source/newgame.h
@@ -16,8 +16,6 @@ void choose_tutorial_character(newgame_def* ng_choice);
bool choose_game(newgame_def *ng, newgame_def* choice,
const newgame_def& defaults);
-void make_rod(item_def &item, stave_type rod_type, int ncharges);
-
#define JOB_GROUP_SIZE 9
/*
* A structure for grouping backgrounds by category.