diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2010-04-22 14:58:36 +0200 |
---|---|---|
committer | Robert Vollmert <rvollmert@gmx.net> | 2010-04-23 01:13:47 +0200 |
commit | 9107401b7c81cf03d70df1ade4b6c17319800fc2 (patch) | |
tree | b4802f69c090698c0d2335400cff9180564aaf2b /crawl-ref/source/newgame.h | |
parent | e94ed06cf1adbe4d10d910b7798f23f36a9a1ac8 (diff) | |
download | crawl-ref-9107401b7c81cf03d70df1ade4b6c17319800fc2.tar.gz crawl-ref-9107401b7c81cf03d70df1ade4b6c17319800fc2.zip |
Remove Death Knight of Yredelemnul (dpeg, doy).
This is highly redundant with Priest of Yredelemnul.
Necromancy death knights are also up for removal,
but:
1. I'm not as convinced of that.
2. The current change is what's required for new_game
clean-up.
3. That would mean changing the job_type enum.
Death Knight species choice restrictions are now
the species that used to be unrestricted both for
DK and for the necromancy choice, apart from Kenku.
That probably needs updating, but let's wait to see
if DK isn't removed completely first.
Diffstat (limited to 'crawl-ref/source/newgame.h')
-rw-r--r-- | crawl-ref/source/newgame.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/crawl-ref/source/newgame.h b/crawl-ref/source/newgame.h index b1c076f063..15430c3333 100644 --- a/crawl-ref/source/newgame.h +++ b/crawl-ref/source/newgame.h @@ -12,14 +12,6 @@ #include "enum.h" #include "itemprop-enum.h" -enum death_knight_type -{ - DK_NO_SELECTION, - DK_NECROMANCY, - DK_YREDELEMNUL, - DK_RANDOM -}; - enum startup_book_type { SBT_NO_SELECTION = 0, |