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author | Adam Borowski <kilobyte@angband.pl> | 2011-04-29 16:29:42 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-04-29 21:41:03 +0200 |
commit | d5ef3a3e122247068fde8424131dd26c8c54e519 (patch) | |
tree | f0082ccfd30dd1df1ff6d4817e625874267f27ee /crawl-ref/source/newgame_def.h | |
parent | 53ad5ca12adb55b902c9269b1edbf67f8d440fbe (diff) | |
download | crawl-ref-d5ef3a3e122247068fde8424131dd26c8c54e519.tar.gz crawl-ref-d5ef3a3e122247068fde8424131dd26c8c54e519.zip |
Properly handle saves whose name doesn't match the character.
Before, they would show up but start a new game after choosing them.
Diffstat (limited to 'crawl-ref/source/newgame_def.h')
-rw-r--r-- | crawl-ref/source/newgame_def.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/newgame_def.h b/crawl-ref/source/newgame_def.h index 91b84aaff8..36761df8eb 100644 --- a/crawl-ref/source/newgame_def.h +++ b/crawl-ref/source/newgame_def.h @@ -34,6 +34,7 @@ struct newgame_def { std::string name; game_type type; + std::string filename; // map name for sprint (or others in the future) // XXX: "random" means a random eligible map |