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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-02 12:42:40 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:20 -0600 |
commit | b9ac4c953e9d5fae3bc23dde3f999218d396f804 (patch) | |
tree | 8548ca2b3ea15399b239c2fa493c6cd1c9908019 /crawl-ref/source/ng-init.cc | |
parent | 35db536519c705528e4f8bf41851e58502ceb4f5 (diff) | |
download | crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.tar.gz crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.zip |
Gozag: prelimiary implementation of Bribe Branch.
Spend 3000 gold for a chance of temporarily turning some of the
inhabitants of a branch good neutral, or possibly even friendly. Bribes
are only effective against newly generated monsters (i.e. on level
creation or monsters that spawn afterwards); the fund times out over
time and more quickly with the number of enemies affected, upon which
neutral enemies turn hostile again; friendly followers will continue to
follow the player subject to occasional follow-up payments.
Diffstat (limited to 'crawl-ref/source/ng-init.cc')
-rw-r--r-- | crawl-ref/source/ng-init.cc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-init.cc b/crawl-ref/source/ng-init.cc index 8674a8a279..26e53f5017 100644 --- a/crawl-ref/source/ng-init.cc +++ b/crawl-ref/source/ng-init.cc @@ -55,6 +55,9 @@ void initialise_branch_depths() { root_branch = BRANCH_DUNGEON; + // XXX: Should this go elsewhere? + branch_bribe.init(0); + for (int br = 0; br < NUM_BRANCHES; ++br) brentry[br].clear(); |