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author | Jesse Luehrs <doy@tozt.net> | 2010-03-02 16:12:12 -0600 |
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committer | Jesse Luehrs <doy@tozt.net> | 2010-03-02 16:31:14 -0600 |
commit | eaa23e307d459d652894db03f7fb8e70fbd479e2 (patch) | |
tree | f1a5d1bc97ab0d638e6863fafd285737016240c2 /crawl-ref/source/ng-input.cc | |
parent | 291d2fa7b3d601c610d70768a8bccad58ed561b9 (diff) | |
download | crawl-ref-eaa23e307d459d652894db03f7fb8e70fbd479e2.tar.gz crawl-ref-eaa23e307d459d652894db03f7fb8e70fbd479e2.zip |
Add the Dungeon Sprint variant by Chapayev into the main source
Hopefully I didn't screw anything up! Things seem to be working okay...
needs more testing!
Diffstat (limited to 'crawl-ref/source/ng-input.cc')
-rw-r--r-- | crawl-ref/source/ng-input.cc | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/crawl-ref/source/ng-input.cc b/crawl-ref/source/ng-input.cc index 8270869a09..1d3e2fc961 100644 --- a/crawl-ref/source/ng-input.cc +++ b/crawl-ref/source/ng-input.cc @@ -210,12 +210,14 @@ void enter_player_name(newgame_def &ng, bool blankOK) existing_chars = find_saved_characters(); if (existing_chars.empty()) { - cgotoxy(1,12); - formatted_string::parse_string( - " If you've never been here before, you might want to try out" EOL - " the Dungeon Crawl tutorial. To do this, press " - "<white>Ctrl-T</white> on the next" EOL - " screen.").display(); + if (!crawl_state.game_is_sprint()) { + cgotoxy(1,12); + formatted_string::parse_string( + " If you've never been here before, you might want to try out" EOL + " the Dungeon Crawl tutorial. To do this, press " + "<white>Ctrl-T</white> on the next" EOL + " screen.").display(); + } } else { |