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author | Robert Vollmert <rvollmert@gmx.net> | 2010-04-21 16:49:27 +0200 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2010-04-21 16:49:27 +0200 |
commit | 4b3d070012bd424325bfd8b2e1823664c257a4a2 (patch) | |
tree | 7f0724e71f5e5e0f853396ac40326425adb7b467 /crawl-ref/source/ng-input.h | |
parent | 79ed0108adb3c789056a8e77f93997ea4ae0ce96 (diff) | |
download | crawl-ref-4b3d070012bd424325bfd8b2e1823664c257a4a2.tar.gz crawl-ref-4b3d070012bd424325bfd8b2e1823664c257a4a2.zip |
Cut a lot of the old name entry code.
Diffstat (limited to 'crawl-ref/source/ng-input.h')
-rw-r--r-- | crawl-ref/source/ng-input.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-input.h b/crawl-ref/source/ng-input.h index da2df6f0b2..268b899162 100644 --- a/crawl-ref/source/ng-input.h +++ b/crawl-ref/source/ng-input.h @@ -6,6 +6,6 @@ struct newgame_def; void opening_screen(); bool validate_player_name(const std::string &name, bool verbose); bool is_good_name(std::string &name, bool blankOK, bool verbose); -void enter_player_name(newgame_def &ng, bool blankOK); +void enter_player_name(newgame_def &ng); #endif |