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authorShmuale Mark <shm.mark@gmail.com>2014-05-25 10:25:50 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-25 10:25:50 -0400
commit51651a60cfc2d46ded99003395e0c86880f9c17e (patch)
tree8a58ca6fc17b700dc73f9c676d9ad8e2b5f86fda /crawl-ref/source/ng-restr.cc
parent75153254fa2bc820f975a101856d39b1d07adf17 (diff)
downloadcrawl-ref-51651a60cfc2d46ded99003395e0c86880f9c17e.tar.gz
crawl-ref-51651a60cfc2d46ded99003395e0c86880f9c17e.zip
Nudge halfling apts slightly.
The goal is to make them a bit more distinguished from kobolds, by focusing a bit more on defenses (especially armour more) and lowering the stealth apt fairly significantly. If Armour +1 is too good it could be lowered, though.
Diffstat (limited to 'crawl-ref/source/ng-restr.cc')
-rw-r--r--crawl-ref/source/ng-restr.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-restr.cc b/crawl-ref/source/ng-restr.cc
index ff0869c954..8bf8a8b06c 100644
--- a/crawl-ref/source/ng-restr.cc
+++ b/crawl-ref/source/ng-restr.cc
@@ -986,6 +986,7 @@ char_choice_restriction weapon_restriction(weapon_type wpn,
case SP_BASE_DRACONIAN:
case SP_FORMICID:
case SP_VINE_STALKER:
+ case SP_HALFLING:
return CC_UNRESTRICTED;
default: