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authorChris Campbell <chriscampbell89@gmail.com>2011-06-30 21:11:29 +0100
committerChris Campbell <chriscampbell89@gmail.com>2011-06-30 23:22:13 +0100
commit389492938682befdc56ef2f3f7494976ca88af0c (patch)
treedebdaf7ac6c55a84bd9b83e5ef42430187f98cb4 /crawl-ref/source/ng-restr.h
parentc3a61be30e6191e600bc4e3d882b4b626af691d5 (diff)
downloadcrawl-ref-389492938682befdc56ef2f3f7494976ca88af0c.tar.gz
crawl-ref-389492938682befdc56ef2f3f7494976ca88af0c.zip
Make HOPr always start with Beogh, remove god selection menus
With the theme justification that there are no temples to Zin in the orcish lands, or something. Since previously they were only used for HOPr to choose between Zin and Beogh, this allows the removal of god selection menus on character creation.
Diffstat (limited to 'crawl-ref/source/ng-restr.h')
-rw-r--r--crawl-ref/source/ng-restr.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/ng-restr.h b/crawl-ref/source/ng-restr.h
index 11c377ae26..b6a8ba623c 100644
--- a/crawl-ref/source/ng-restr.h
+++ b/crawl-ref/source/ng-restr.h
@@ -15,7 +15,5 @@ bool is_good_combination(species_type spc, job_type job,
bool good = false);
char_choice_restriction weapon_restriction(weapon_type wpn,
const newgame_def &ng);
-char_choice_restriction religion_restriction(god_type god,
- const newgame_def &ng);
#endif