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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-03 18:33:25 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-04 09:25:24 -0700 |
commit | 17bf3f41985eb554493439fcc55374eee91b5791 (patch) | |
tree | 77acc937469cf0fd92cf7a9f1d75e34903545b3d /crawl-ref/source/ng-setup.cc | |
parent | acc10fcd8e7cd611a91c69dc0e1b0e29ebf5e918 (diff) | |
download | crawl-ref-17bf3f41985eb554493439fcc55374eee91b5791.tar.gz crawl-ref-17bf3f41985eb554493439fcc55374eee91b5791.zip |
Simplify blood potion initialization
The back-compat code was hardly needed when it was added,
much less now.
Diffstat (limited to 'crawl-ref/source/ng-setup.cc')
-rw-r--r-- | crawl-ref/source/ng-setup.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-setup.cc b/crawl-ref/source/ng-setup.cc index 796a7fdd74..ef6800a3d3 100644 --- a/crawl-ref/source/ng-setup.cc +++ b/crawl-ref/source/ng-setup.cc @@ -1029,7 +1029,6 @@ static void _give_starting_food() { item.base_type = OBJ_POTIONS; item.sub_type = POT_BLOOD; - init_stack_blood_potions(item); } else { |