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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-17 20:26:34 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-17 20:26:57 -0700 |
commit | 4d68560d1f2fb1a349265a4cf097ffe67272c3c7 (patch) | |
tree | e294c6899f4cf1c6f392f4ca834003c85bf5dd2f /crawl-ref/source/ng-setup.cc | |
parent | b452ec0a2d4bc139418f597e716c06aec022d237 (diff) | |
download | crawl-ref-4d68560d1f2fb1a349265a4cf097ffe67272c3c7.tar.gz crawl-ref-4d68560d1f2fb1a349265a4cf097ffe67272c3c7.zip |
Make sling hunters autopickup stones by default (Happylisk)
Diffstat (limited to 'crawl-ref/source/ng-setup.cc')
-rw-r--r-- | crawl-ref/source/ng-setup.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-setup.cc b/crawl-ref/source/ng-setup.cc index d7f23f4a3b..8ef0b16b69 100644 --- a/crawl-ref/source/ng-setup.cc +++ b/crawl-ref/source/ng-setup.cc @@ -505,6 +505,8 @@ static void _update_weapon(const newgame_def& ng) plus); newgame_make_item(2, EQ_NONE, OBJ_MISSILES, MI_SLING_BULLET, -1, 20); autopickup_starting_ammo(MI_SLING_BULLET); + autopickup_starting_ammo(MI_STONE); + // Wield the sling instead. you.equip[EQ_WEAPON] = 1; |