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author | elliptic <hyperelliptical@gmail.com> | 2014-03-06 12:36:37 -0500 |
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committer | elliptic <hyperelliptical@gmail.com> | 2014-03-06 12:37:29 -0500 |
commit | d5643f5fa6633529eb5ef75d683f68c0cf69414d (patch) | |
tree | 2cbad7e28f1c61ee43efa93abfd4611c795aa802 /crawl-ref/source/ng-setup.cc | |
parent | 5cb60633dae32e25fb42f214e88f6b22ebe1ca52 (diff) | |
download | crawl-ref-d5643f5fa6633529eb5ef75d683f68c0cf69414d.tar.gz crawl-ref-d5643f5fa6633529eb5ef75d683f68c0cf69414d.zip |
Give AK a +1 weapon instead of +2 at start.
Same as DK now.
Diffstat (limited to 'crawl-ref/source/ng-setup.cc')
-rw-r--r-- | crawl-ref/source/ng-setup.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-setup.cc b/crawl-ref/source/ng-setup.cc index 73d6d921b8..9705f72c95 100644 --- a/crawl-ref/source/ng-setup.cc +++ b/crawl-ref/source/ng-setup.cc @@ -658,7 +658,7 @@ static void _give_items_skills(const newgame_def& ng) you.piety = 38; newgame_make_item(0, EQ_WEAPON, OBJ_WEAPONS, WPN_SHORT_SWORD, -1, 1, - 2, 2); + 1, 1); _update_weapon(ng); newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_LEATHER_ARMOUR, |