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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-01-26 22:25:53 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-01-26 22:25:53 +0100 |
commit | 15f9564af6a3b7110457d28eea60a7812dc61e0f (patch) | |
tree | 7e151e80719ac750cc147a2d62174202d10e0975 /crawl-ref/source/ng-setup.h | |
parent | 8e2100892ea82e72b5d9f2ca36f8374ed54481bd (diff) | |
download | crawl-ref-15f9564af6a3b7110457d28eea60a7812dc61e0f.tar.gz crawl-ref-15f9564af6a3b7110457d28eea60a7812dc61e0f.zip |
Allow setting skills from the tutorial map.
This is a hacky solution and only handles Spellcasting, Conjurations,
and Invocations. Also, for the default skills already set in ng-setup
reassess_starting_skills (now moved to skills.cc) is applied twice.
Diffstat (limited to 'crawl-ref/source/ng-setup.h')
-rw-r--r-- | crawl-ref/source/ng-setup.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-setup.h b/crawl-ref/source/ng-setup.h index f1c047bb24..942b640454 100644 --- a/crawl-ref/source/ng-setup.h +++ b/crawl-ref/source/ng-setup.h @@ -20,5 +20,4 @@ void newgame_give_item(object_class_type base, int sub_type, struct newgame_def; void setup_game(const newgame_def& ng); void unfocus_stats(); - #endif |