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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-07-21 19:17:27 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-07-21 19:18:45 +0530
commit662309f6eb16362cafff0849c6175d79ae207f5d (patch)
tree6ab8b81b345af2afdce1590360c289202e0186b7 /crawl-ref/source/ng-setup.h
parente34721fb93890a5e7b90082b45e172aa56500fc1 (diff)
downloadcrawl-ref-662309f6eb16362cafff0849c6175d79ae207f5d.tar.gz
crawl-ref-662309f6eb16362cafff0849c6175d79ae207f5d.zip
[1848] Fix Sprint starter kit not stacking with items in the character's initial inventory.
Diffstat (limited to 'crawl-ref/source/ng-setup.h')
-rw-r--r--crawl-ref/source/ng-setup.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-setup.h b/crawl-ref/source/ng-setup.h
index dce3d52a95..83d9b30309 100644
--- a/crawl-ref/source/ng-setup.h
+++ b/crawl-ref/source/ng-setup.h
@@ -14,6 +14,9 @@ void newgame_make_item(int slot, equipment_type eqslot,
int qty = 1, int plus = 0, int plus2 = 0,
bool force_tutorial = false);
+void newgame_give_item(object_class_type base, int sub_type,
+ int qty = 1, int plus = 0, int plus2 = 0);
+
struct newgame_def;
void setup_game(const newgame_def& ng);