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author | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2010-07-21 19:17:27 +0530 |
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committer | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2010-07-21 19:18:45 +0530 |
commit | 662309f6eb16362cafff0849c6175d79ae207f5d (patch) | |
tree | 6ab8b81b345af2afdce1590360c289202e0186b7 /crawl-ref/source/ng-setup.h | |
parent | e34721fb93890a5e7b90082b45e172aa56500fc1 (diff) | |
download | crawl-ref-662309f6eb16362cafff0849c6175d79ae207f5d.tar.gz crawl-ref-662309f6eb16362cafff0849c6175d79ae207f5d.zip |
[1848] Fix Sprint starter kit not stacking with items in the character's initial inventory.
Diffstat (limited to 'crawl-ref/source/ng-setup.h')
-rw-r--r-- | crawl-ref/source/ng-setup.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-setup.h b/crawl-ref/source/ng-setup.h index dce3d52a95..83d9b30309 100644 --- a/crawl-ref/source/ng-setup.h +++ b/crawl-ref/source/ng-setup.h @@ -14,6 +14,9 @@ void newgame_make_item(int slot, equipment_type eqslot, int qty = 1, int plus = 0, int plus2 = 0, bool force_tutorial = false); +void newgame_give_item(object_class_type base, int sub_type, + int qty = 1, int plus = 0, int plus2 = 0); + struct newgame_def; void setup_game(const newgame_def& ng); |