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authorAdam Borowski <kilobyte@angband.pl>2010-07-24 15:15:04 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-07-24 15:15:04 +0200
commit752b7e645f9d1c2859a19cea6ba4c69d8f40febf (patch)
tree99dc4729559e285bfd8fa3afe73b687d28cd62fa /crawl-ref/source/ng-setup.h
parent7e4611aa59e107a5e5a743bbd62efa918e81050d (diff)
parentbe27b0b7567be1c0a9ecb4b7ec93eb307a084f10 (diff)
downloadcrawl-ref-752b7e645f9d1c2859a19cea6ba4c69d8f40febf.tar.gz
crawl-ref-752b7e645f9d1c2859a19cea6ba4c69d8f40febf.zip
Merge branch 'master' into cats
Diffstat (limited to 'crawl-ref/source/ng-setup.h')
-rw-r--r--crawl-ref/source/ng-setup.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-setup.h b/crawl-ref/source/ng-setup.h
index 1fe58ffee8..f1c047bb24 100644
--- a/crawl-ref/source/ng-setup.h
+++ b/crawl-ref/source/ng-setup.h
@@ -14,6 +14,9 @@ void newgame_make_item(int slot, equipment_type eqslot,
int qty = 1, int plus = 0, int plus2 = 0,
bool force_tutorial = false);
+void newgame_give_item(object_class_type base, int sub_type,
+ int qty = 1, int plus = 0, int plus2 = 0);
+
struct newgame_def;
void setup_game(const newgame_def& ng);
void unfocus_stats();