diff options
author | Neil Moore <neil@s-z.org> | 2011-10-21 18:35:54 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2011-10-21 18:35:54 -0400 |
commit | 17133c5ab4514f52bb888758d44a06429303261d (patch) | |
tree | d14f6872afca29a51463f9ed1a6aa649220fb77d /crawl-ref/source/ng-wanderer.cc | |
parent | 3b7b1c7ec8588aa8f33753a53df3f54cec9600cd (diff) | |
download | crawl-ref-17133c5ab4514f52bb888758d44a06429303261d.tar.gz crawl-ref-17133c5ab4514f52bb888758d44a06429303261d.zip |
Fix up !healing -> curing in a few comments etc.
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r-- | crawl-ref/source/ng-wanderer.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index a76aee7b7a..2e22507482 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -449,8 +449,8 @@ static void _good_potion_or_scroll(int & slot) slot++; } -// Make n random attempts at identifying healing or teleportation. -static void _healing_or_teleport(int n) +// Make n random attempts at identifying curing or teleportation. +static void _curing_or_teleport(int n) { int temp_rand = 2; @@ -586,9 +586,9 @@ static void _wanderer_good_equipment(skill_type & skill, int & slot) case SK_UNARMED_COMBAT: case SK_INVOCATIONS: { - // Random consumables: 2x attempts to ID healing/teleportation + // Random consumables: 2x attempts to ID curing/teleportation // 1 good potion/scroll. - _healing_or_teleport(2); + _curing_or_teleport(2); _good_potion_or_scroll(slot); break; } @@ -714,7 +714,7 @@ static void _wanderer_decent_equipment(skill_type & skill, } // Don't give a gift from the same skill twice; just default to - // a healing potion/teleportation scroll. + // a curing potion/teleportation scroll. if (gift_skills.find(skill) != gift_skills.end()) skill = SK_TRAPS_DOORS; @@ -769,7 +769,7 @@ static void _wanderer_decent_equipment(skill_type & skill, case SK_UNARMED_COMBAT: case SK_INVOCATIONS: case SK_EVOCATIONS: - _healing_or_teleport(1); + _curing_or_teleport(1); break; } } |