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author | Neil Moore <neil@s-z.org> | 2013-08-04 21:56:24 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2013-08-04 22:13:53 -0400 |
commit | 49afce12fee3818afe82270270b71fdd9706cb97 (patch) | |
tree | 43fee6e83f8437e8d181d3cf69ca4638ac624a2a /crawl-ref/source/ng-wanderer.cc | |
parent | ccb6aaa35b122a8a62958c34b13b90af7a7f4dec (diff) | |
download | crawl-ref-49afce12fee3818afe82270270b71fdd9706cb97.tar.gz crawl-ref-49afce12fee3818afe82270270b71fdd9706cb97.zip |
Refactor.
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r-- | crawl-ref/source/ng-wanderer.cc | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index 9788b194ed..bc873e7c7a 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -34,8 +34,7 @@ static bool _give_wanderer_weapon(int & slot, int wpn_skill, int plus) slot++; } - // Autopickup ammo - you.force_autopickup[OBJ_MISSILES][MI_NEEDLE] = 1; + autopickup_starting_ammo(MI_NEEDLE); } newgame_make_item(slot, EQ_WEAPON, OBJ_WEAPONS, WPN_DAGGER); @@ -811,9 +810,7 @@ static void _wanderer_cover_equip_holes(int & slot) newgame_make_item(slot, EQ_NONE, OBJ_MISSILES, MI_BOLT, -1, 15 + random2avg(21, 5)); slot++; - - // Autopickup ammo - you.force_autopickup[OBJ_MISSILES][MI_BOLT] = 1; + autopickup_starting_ammo(MI_BOLT); } // And the player needs arrows if they have a bow. @@ -834,9 +831,7 @@ static void _wanderer_cover_equip_holes(int & slot) newgame_make_item(slot, EQ_NONE, OBJ_MISSILES, MI_ARROW, -1, 15 + random2avg(21, 5)); slot++; - - // Autopickup ammo - you.force_autopickup[OBJ_MISSILES][MI_ARROW] = 1; + autopickup_starting_ammo(MI_ARROW); } } |