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author | Gustaf Hallberg <ghallberg@gmail.com> | 2011-04-28 14:31:44 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2011-04-29 23:57:03 +0200 |
commit | 8aee19c2b39e73e5978edcbe46eb01cb0778acbd (patch) | |
tree | eab3f1e7ed655e28d25626532c4a5fe408ff6986 /crawl-ref/source/ng-wanderer.cc | |
parent | bf67be9671a26fec1be7110731fdbee50512107c (diff) | |
download | crawl-ref-8aee19c2b39e73e5978edcbe46eb01cb0778acbd.tar.gz crawl-ref-8aee19c2b39e73e5978edcbe46eb01cb0778acbd.zip |
Removed knives from the game.
Updated some stuff on implicit butchering.
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r-- | crawl-ref/source/ng-wanderer.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index a6a0d5e262..2d378fe97b 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -36,7 +36,7 @@ static bool _give_wanderer_weapon(int & slot, int wpn_skill, int plus) } } - newgame_make_item(slot, EQ_WEAPON, OBJ_WEAPONS, WPN_KNIFE); + //newgame_make_item(slot, EQ_WEAPON, OBJ_WEAPONS); // We'll also re-fill the template, all for later possible safe // reuse of code in the future. |