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authorChris Oelmueller <chris.oelmueller@gmail.com>2014-04-11 04:15:53 +0200
committerNicholas Feinberg <pleasingfung@gmail.com>2014-06-14 23:00:53 -0700
commit913e1e1b0aa38a63f6397ea793b3944d432afefc (patch)
tree2898391245534415677b909d60209d02c4c8f606 /crawl-ref/source/ng-wanderer.cc
parentc9d9781072485459e38ff57c97428b82801c0d31 (diff)
downloadcrawl-ref-913e1e1b0aa38a63f6397ea793b3944d432afefc.tar.gz
crawl-ref-913e1e1b0aa38a63f6397ea793b3944d432afefc.zip
Plus2: Make weapons only generate with one plus
[Committer's note: Merged a few commits into this.]
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r--crawl-ref/source/ng-wanderer.cc2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc
index 6cc40a941f..685bfad5df 100644
--- a/crawl-ref/source/ng-wanderer.cc
+++ b/crawl-ref/source/ng-wanderer.cc
@@ -83,7 +83,6 @@ static bool _give_wanderer_weapon(int & slot, int wpn_skill, int plus)
you.inv[slot].quantity = 1;
you.inv[slot].special = 0;
you.inv[slot].plus = plus;
- you.inv[slot].plus2 = plus;
return true;
}
@@ -560,7 +559,6 @@ static void _wanderer_good_equipment(skill_type & skill,
// +2 dagger and a good consumable
newgame_make_item(slot, EQ_WEAPON, OBJ_WEAPONS, WPN_DAGGER);
you.inv[slot].plus = 2;
- you.inv[slot].plus2 = 2;
slot++;
_good_potion_or_scroll(slot);
break;