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author | Chris Oelmueller <chris.oelmueller@gmail.com> | 2014-04-11 04:15:53 +0200 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-06-14 23:00:53 -0700 |
commit | 913e1e1b0aa38a63f6397ea793b3944d432afefc (patch) | |
tree | 2898391245534415677b909d60209d02c4c8f606 /crawl-ref/source/ng-wanderer.cc | |
parent | c9d9781072485459e38ff57c97428b82801c0d31 (diff) | |
download | crawl-ref-913e1e1b0aa38a63f6397ea793b3944d432afefc.tar.gz crawl-ref-913e1e1b0aa38a63f6397ea793b3944d432afefc.zip |
Plus2: Make weapons only generate with one plus
[Committer's note: Merged a few commits into this.]
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r-- | crawl-ref/source/ng-wanderer.cc | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index 6cc40a941f..685bfad5df 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -83,7 +83,6 @@ static bool _give_wanderer_weapon(int & slot, int wpn_skill, int plus) you.inv[slot].quantity = 1; you.inv[slot].special = 0; you.inv[slot].plus = plus; - you.inv[slot].plus2 = plus; return true; } @@ -560,7 +559,6 @@ static void _wanderer_good_equipment(skill_type & skill, // +2 dagger and a good consumable newgame_make_item(slot, EQ_WEAPON, OBJ_WEAPONS, WPN_DAGGER); you.inv[slot].plus = 2; - you.inv[slot].plus2 = 2; slot++; _good_potion_or_scroll(slot); break; |