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authorAdam Borowski <kilobyte@angband.pl>2013-05-21 14:08:34 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-05-21 14:35:42 +0200
commitd0c38dc758706b962cdb7cc2ada6a9b46fda30d5 (patch)
tree019675d109511599ae681e18b731d4a305c0cb76 /crawl-ref/source/ng-wanderer.cc
parent5d1f711386142891fe4ebd7a0a1895eef85e89d8 (diff)
downloadcrawl-ref-d0c38dc758706b962cdb7cc2ada6a9b46fda30d5.tar.gz
crawl-ref-d0c38dc758706b962cdb7cc2ada6a9b46fda30d5.zip
s/armor/armour/ in a bunch of cases.
I'm leaving book quotes as-is, although at least one purported use of "armor" by a Scottish author is rather suspicious.
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r--crawl-ref/source/ng-wanderer.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc
index 6fe2167f4b..3956d82aaf 100644
--- a/crawl-ref/source/ng-wanderer.cc
+++ b/crawl-ref/source/ng-wanderer.cc
@@ -524,7 +524,7 @@ static void _wanderer_good_equipment(skill_type & skill, int & slot)
break;
case SK_ARMOUR:
- // Deformed species aren't given armor skill, so there's no need
+ // Deformed species aren't given armour skill, so there's no need
// to worry about scale mail's not fitting.
newgame_make_item(slot, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_SCALE_MAIL);
slot++;
@@ -750,7 +750,7 @@ static void _wanderer_decent_equipment(skill_type & skill,
// dungeon.
static void _wanderer_cover_equip_holes(int & slot)
{
- // We are going to cover any glaring holes (no armor/no weapon) that
+ // We are going to cover any glaring holes (no armour/no weapon) that
// occurred during equipment generation.
if (you.equip[EQ_BODY_ARMOUR] == -1)
{