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author | Adam Borowski <kilobyte@angband.pl> | 2011-05-26 03:21:25 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-05-26 03:21:25 +0200 |
commit | ea39d5f7f773e527a4f5721ee70fd2374aff5b3b (patch) | |
tree | 1639f0f148e6ce5fbf95465355eaf85789193f07 /crawl-ref/source/ng-wanderer.cc | |
parent | 5703661a310cb9f4e2488353880122d89bec5aaf (diff) | |
download | crawl-ref-ea39d5f7f773e527a4f5721ee70fd2374aff5b3b.tar.gz crawl-ref-ea39d5f7f773e527a4f5721ee70fd2374aff5b3b.zip |
Store only modifiers to hp/mp rather than the whole value.
Also, get rid of that ridiculous +5000.
Diffstat (limited to 'crawl-ref/source/ng-wanderer.cc')
-rw-r--r-- | crawl-ref/source/ng-wanderer.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index 970f7fa3e4..98d178eb8f 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -898,7 +898,7 @@ void create_wanderer(void) mp_adjust++; if (secondary_role == STAT_INT) mp_adjust++; - you.base_magic_points2 += mp_adjust; + you.mp_max_perm += mp_adjust; // Keep track of what skills we got items from, mostly to prevent // giving a good and then a normal version of the same weapon. |