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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-06-06 23:36:22 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-06-10 06:46:34 +0100 |
commit | 61c80455bf9c2fa6312891a9917febe57cc4023a (patch) | |
tree | b50fd5ebd4fc610d406908b976fb5a1a08073f38 /crawl-ref/source/options.h | |
parent | 07b0eb35980d0d7ee4d0438a7e8ae665146e3e70 (diff) | |
download | crawl-ref-61c80455bf9c2fa6312891a9917febe57cc4023a.tar.gz crawl-ref-61c80455bf9c2fa6312891a9917febe57cc4023a.zip |
Add an option for more consistent prompt behaviour when changing jewellery
When enabled, you will always be prompted to choose a hand/tentacle when
equipping a ring, even if you currently have some empty slots, or if one ring
is cursed, etc. As a result, "Px>" should always result in "put ring x on
right hand", and never "put on ring x, then go downstairs", for example.
Diffstat (limited to 'crawl-ref/source/options.h')
-rw-r--r-- | crawl-ref/source/options.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/options.h b/crawl-ref/source/options.h index 1d14e20965..0555731064 100644 --- a/crawl-ref/source/options.h +++ b/crawl-ref/source/options.h @@ -170,6 +170,7 @@ public: bool travel_open_doors; // open doors while exploring bool easy_unequip; // allow auto-removing of armour / jewellery bool equip_unequip; // Make 'W' = 'T', and 'P' = 'R'. + bool jewellery_prompt; // Always prompt for slot when changing jewellery. int confirm_butcher; // When to prompt for butchery bool chunks_autopickup; // Autopickup chunks after butchering bool prompt_for_swap; // Prompt to switch back from butchering |