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authorShmuale Mark <shm.mark@gmail.com>2014-07-02 10:39:08 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-07-02 11:23:15 -0400
commit6ca58b0bb8c39748143cdca19bf7260a8c18ac84 (patch)
tree7b126abd58c56aeb9ea78bf3a585183eed849a70 /crawl-ref/source/options.h
parent981af8bb92e8360cca9ec788720c04f06900da93 (diff)
downloadcrawl-ref-6ca58b0bb8c39748143cdca19bf7260a8c18ac84.tar.gz
crawl-ref-6ca58b0bb8c39748143cdca19bf7260a8c18ac84.zip
Remove the show_gold_turns option.
There's really no reason not to show the line; in other options, having the default always be the case can be annoying, but if you don't want to look at the gold/turns display, you can just not.
Diffstat (limited to 'crawl-ref/source/options.h')
-rw-r--r--crawl-ref/source/options.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/options.h b/crawl-ref/source/options.h
index f3d41e5120..1bf627ed13 100644
--- a/crawl-ref/source/options.h
+++ b/crawl-ref/source/options.h
@@ -160,7 +160,6 @@ public:
bool default_manual_training;
bool show_newturn_mark;// Show underscore prefix in messages for new turn
- bool show_gold_turns; // Show gold and turns in HUD.
bool show_game_turns; // Show game turns instead of player turns.
FixedBitVector<NUM_OBJECT_CLASSES> autopickups; // items to autopickup