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author | Shmuale Mark <shm.mark@gmail.com> | 2014-04-10 14:21:22 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-04-17 13:29:49 -0400 |
commit | e5ebe08aa633c862a0352f92b1354febdf3881a0 (patch) | |
tree | 7a829d81db682533d9326cfbc8000202d004ae07 /crawl-ref/source/options.h | |
parent | 3a74de583ef27cd1ccc8524d0145ec685f8357ca (diff) | |
download | crawl-ref-e5ebe08aa633c862a0352f92b1354febdf3881a0.tar.gz crawl-ref-e5ebe08aa633c862a0352f92b1354febdf3881a0.zip |
Replace easy_open with travel_open_doors.
If set to false, travel will stop in front of doors (much like the
previous behavior if easy_open was set to false).
Diffstat (limited to 'crawl-ref/source/options.h')
-rw-r--r-- | crawl-ref/source/options.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/options.h b/crawl-ref/source/options.h index 3c74a016c1..55e722ca21 100644 --- a/crawl-ref/source/options.h +++ b/crawl-ref/source/options.h @@ -168,7 +168,7 @@ public: bool auto_switch; // switch melee&ranged weapons according to enemy range maybe_bool show_inventory_weights; // show weights in inventory listings bool show_uncursed; // label known uncursed items as "uncursed" - bool easy_open; // open doors with movement + bool travel_open_doors; // open doors while exploring bool easy_unequip; // allow auto-removing of armour / jewellery bool equip_unequip; // Make 'W' = 'T', and 'P' = 'R'. int confirm_butcher; // When to prompt for butchery |