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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-28 00:03:07 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-28 00:03:07 -0700
commit0cf3be7fc50ee2a4b594955e8c93fc3438213e7a (patch)
tree2c79555d95c3ff642f586c07c9646eb0d6206c45 /crawl-ref/source/ouch.h
parentcb645b5eded55d35986b82356164bcc9e8542cd0 (diff)
downloadcrawl-ref-0cf3be7fc50ee2a4b594955e8c93fc3438213e7a.tar.gz
crawl-ref-0cf3be7fc50ee2a4b594955e8c93fc3438213e7a.zip
Add end.cc
Diffstat (limited to 'crawl-ref/source/ouch.h')
-rw-r--r--crawl-ref/source/ouch.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.h b/crawl-ref/source/ouch.h
index 869b2be1f8..5b0aff82e2 100644
--- a/crawl-ref/source/ouch.h
+++ b/crawl-ref/source/ouch.h
@@ -91,6 +91,5 @@ bool drain_player(int power = 25, bool announce_full = true,
void expose_player_to_element(beam_type flavour, int strength = 0,
bool slow_cold_blooded = true);
-NORETURN void screen_end_game(string text);
int timescale_damage(const actor *act, int damage);
#endif