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authorAdam Borowski <kilobyte@angband.pl>2011-11-10 03:57:35 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-11-10 03:57:35 +0100
commit4cc0881623d7010fc0d28fdf9e29aec29c43c87f (patch)
tree42e0a3b5f65f265ba168558dc1ba88ab911e5b16 /crawl-ref/source/ouch.h
parentde7ffdbafb2f3eed71792f6735981c4e8c1151f1 (diff)
downloadcrawl-ref-4cc0881623d7010fc0d28fdf9e29aec29c43c87f.tar.gz
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Abort passwall if a wall appears on the target place.
The instadeath thing was an ugly remnant of the times when trying to walk into lava would kill you, etc. Passwall is still buggy, though: it assumes nothing changes. If the wall disappears, turns into metal, lava or feathers, you'll happily passwall to the original destination.
Diffstat (limited to 'crawl-ref/source/ouch.h')
-rw-r--r--crawl-ref/source/ouch.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.h b/crawl-ref/source/ouch.h
index 860229a14a..276734c8df 100644
--- a/crawl-ref/source/ouch.h
+++ b/crawl-ref/source/ouch.h
@@ -39,7 +39,6 @@ enum kill_method_type
KILLED_BY_TARGETING,
KILLED_BY_SPORE,
KILLED_BY_TSO_SMITING,
- KILLED_BY_PETRIFICATION,
KILLED_BY_SOMETHING,
KILLED_BY_FALLING_DOWN_STAIRS,
KILLED_BY_ACID,