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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-09 21:11:46 -0700 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-10 11:27:24 -0700 |
commit | 571dd195bbc7a084b21f076b5810ec51aba60026 (patch) | |
tree | ecfeef0782787465816865b67d38cc85024fb336 /crawl-ref/source/ouch.h | |
parent | c961fcdee648c1d4480faa3625dd4e7946c9a1ed (diff) | |
download | crawl-ref-571dd195bbc7a084b21f076b5810ec51aba60026.tar.gz crawl-ref-571dd195bbc7a084b21f076b5810ec51aba60026.zip |
Shadow god: Shadow Form.
For 9 MP, 10 piety, and skill drain, you transform into a swirling mass
of dark shadows with immunity to poison, draining, torment, and hostile
enchantments as well as 50% damage reduction and a transformation of
your bled smoke into miasma (guaranteed on hit). However, you also only
deal 50% melee damage and suffer a double-strength spell anti-enhancer.
Diffstat (limited to 'crawl-ref/source/ouch.h')
-rw-r--r-- | crawl-ref/source/ouch.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.h b/crawl-ref/source/ouch.h index 24bd4af705..91c5a454ff 100644 --- a/crawl-ref/source/ouch.h +++ b/crawl-ref/source/ouch.h @@ -76,7 +76,8 @@ void ouch(int dam, int death_source, kill_method_type death_type, const char *death_source_name = NULL, bool attacker_effects = true); void lose_level(int death_source, const char* aux); -bool drain_exp(bool announce_full = true, int power = 25); +bool drain_exp(bool announce_full = true, int power = 25, + bool ignore_protection = false); bool expose_player_to_element(beam_type flavour, int strength = 0, bool damage_inventory = true, |