summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/ouch.h
diff options
context:
space:
mode:
authorSteve Melenchuk <smelenchuk@gmail.com>2014-01-09 21:11:46 -0700
committerSteve Melenchuk <smelenchuk@gmail.com>2014-01-10 11:27:24 -0700
commit571dd195bbc7a084b21f076b5810ec51aba60026 (patch)
treeecfeef0782787465816865b67d38cc85024fb336 /crawl-ref/source/ouch.h
parentc961fcdee648c1d4480faa3625dd4e7946c9a1ed (diff)
downloadcrawl-ref-571dd195bbc7a084b21f076b5810ec51aba60026.tar.gz
crawl-ref-571dd195bbc7a084b21f076b5810ec51aba60026.zip
Shadow god: Shadow Form.
For 9 MP, 10 piety, and skill drain, you transform into a swirling mass of dark shadows with immunity to poison, draining, torment, and hostile enchantments as well as 50% damage reduction and a transformation of your bled smoke into miasma (guaranteed on hit). However, you also only deal 50% melee damage and suffer a double-strength spell anti-enhancer.
Diffstat (limited to 'crawl-ref/source/ouch.h')
-rw-r--r--crawl-ref/source/ouch.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.h b/crawl-ref/source/ouch.h
index 24bd4af705..91c5a454ff 100644
--- a/crawl-ref/source/ouch.h
+++ b/crawl-ref/source/ouch.h
@@ -76,7 +76,8 @@ void ouch(int dam, int death_source, kill_method_type death_type,
const char *death_source_name = NULL, bool attacker_effects = true);
void lose_level(int death_source, const char* aux);
-bool drain_exp(bool announce_full = true, int power = 25);
+bool drain_exp(bool announce_full = true, int power = 25,
+ bool ignore_protection = false);
bool expose_player_to_element(beam_type flavour, int strength = 0,
bool damage_inventory = true,