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authorNeil Moore <neil@s-z.org>2014-05-14 18:28:30 -0400
committerNeil Moore <neil@s-z.org>2014-05-14 18:28:30 -0400
commita417c40e72742548630588123da44dad5d4c9bfd (patch)
treeef8257796c655b88e38bc80fc2469f9a6d54a8c6 /crawl-ref/source/ouch.h
parent7bce4e130355a4194fbf40a25ce32140b5ebcc54 (diff)
downloadcrawl-ref-a417c40e72742548630588123da44dad5d4c9bfd.tar.gz
crawl-ref-a417c40e72742548630588123da44dad5d4c9bfd.zip
Mark a couple of functions as NORETURN (floatingatoll)
Diffstat (limited to 'crawl-ref/source/ouch.h')
-rw-r--r--crawl-ref/source/ouch.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ouch.h b/crawl-ref/source/ouch.h
index 8aeb4941be..1eb7501fbf 100644
--- a/crawl-ref/source/ouch.h
+++ b/crawl-ref/source/ouch.h
@@ -91,6 +91,6 @@ bool expose_player_to_element(beam_type flavour, int strength = 0,
bool damage_inventory = true,
bool slow_dracs = true);
-void screen_end_game(string text);
+NORETURN void screen_end_game(string text);
int timescale_damage(const actor *act, int damage);
#endif