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author | elliptic <hyperelliptical@gmail.com> | 2014-03-16 17:28:36 -0400 |
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committer | elliptic <hyperelliptical@gmail.com> | 2014-03-16 17:31:10 -0400 |
commit | 9255d236e961a5fbbf6ce725dce874e8a6f99b82 (patch) | |
tree | 98a7b5f6f3b5180408861feecc034ef6e4f7f4d0 /crawl-ref/source/output.cc | |
parent | b3cbc500bd8709ee4e6774a342b133021257f73b (diff) | |
download | crawl-ref-9255d236e961a5fbbf6ce725dce874e8a6f99b82.tar.gz crawl-ref-9255d236e961a5fbbf6ce725dce874e8a6f99b82.zip |
Fix hp bar/status light for poison not updating sometimes (wheals).
These indicators depend on regen rate, which can change in a variety of
ways. So redraw these indicators every turn if you are poisoned - inelegant,
but I don't see a better solution, and it shouldn't be a big deal since
the player usually isn't poisoned.
Diffstat (limited to 'crawl-ref/source/output.cc')
-rw-r--r-- | crawl-ref/source/output.cc | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index 1d23f5e0fb..097619967a 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -1272,6 +1272,13 @@ void print_stats(void) if (Temp_Bar.wants_redraw() && you.species == SP_LAVA_ORC) you.redraw_temperature = true; + // Poison display depends on regen rate, so should be redrawn every turn. + if (you.duration[DUR_POISONING]) + { + you.redraw_hit_points = true; + you.redraw_status_flags |= REDRAW_POISONED; + } + #ifdef USE_TILE_LOCAL bool has_changed = _need_stats_printed(); #endif |