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author | Adam Borowski <kilobyte@angband.pl> | 2012-09-22 02:06:53 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-09-22 02:06:53 +0200 |
commit | 087851d9f0ff519f4c1907e229f9b3972b44aabf (patch) | |
tree | 8ae18a4151c542c290e9cf65f534c8f33f8470c5 /crawl-ref/source/package.h | |
parent | b16ce641bc47d4a723c35128da5867a2142e6e0d (diff) | |
download | crawl-ref-087851d9f0ff519f4c1907e229f9b3972b44aabf.tar.gz crawl-ref-087851d9f0ff519f4c1907e229f9b3972b44aabf.zip |
Don't fsync() --no-save saves.
The temp file is still needed because the "game" might move through levels,
but a pre-deleted file is quite unlikely to require durable storage.
Diffstat (limited to 'crawl-ref/source/package.h')
-rw-r--r-- | crawl-ref/source/package.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/package.h b/crawl-ref/source/package.h index ace7a1814e..2e00258dab 100644 --- a/crawl-ref/source/package.h +++ b/crawl-ref/source/package.h @@ -88,6 +88,7 @@ private: int n_users; bool dirty; bool aborted; + bool tmp; map<string, len_t> directory; map<len_t, len_t> free_blocks; vector<len_t> unlinked_blocks; |